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Posted Sunday, August 17, 2008 10:36 AM


Group: Forum Members
Last Login: Thursday, August 28, 2008 9:22 PM
I need an extra person for a 10 man fantasy football league. Unfortunately one of the teams dropped out at the last minute. Here are the details.

Draft is on 8/18 at 5pm. Here is our scoring system. Please pm for more info.

Positions: QB, RB, WR, TE, RB-WR-TE, K and DST.
Transactions: 
Lineup deadline is 5 minutes before gametime for each player.
Owners may set lineups.
Transactions will lock five minutes before the first game of the week.
Owners may do add/drops.
Trades must be approved by the commissioner.
No trades can be made after the trade deadline of 11:59 pm et 11/14/08.
(
click here to set a reminder)
Owners may not make trades during the offseason.
Schedule: Playoffs start in Week 15 and last for 2 Weeks.
Fees: PMfor more info
Scoring: Head-to-Head, Points Based System.
Ties go to the team with more points from Reserves.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Total Points.

Scoring for Offensive Categories
FG - Field Goals3 points
Plus 1 point for a FG of 30 to 39 Yds
Plus 2 points for a FG of 40 to 49 Yds
Plus 3 points for a FG of 50 to 59 Yds
Plus 5 points for a FG of 60+ Yds
FGB - Field Goals Blocked (Kicker)-2 points
FL - Fumble Lost, Including ST plays-2 points
MFG - Missed Field Goal-1 point
MXP - Missed Extra Point-1 point
Pa2P - Passing Two-point Conversion2 points
PaInt - Passing Interception-2 points
PaTD - Passing TD6 points
PaYd - Passing Yards0+ PaYds = 1 point for every 25 PaYds
Plus a 1 point bonus @ 250+ PaYd
Plus a 2 point bonus @ 300+ PaYd
Plus a 4 point bonus @ 400+ PaYd
Re2P - Receiving Two-point Conversion2 points
ReTD - Receiving TD6 points
ReYd - Receiving Yards0+ ReYds = 1 point for every 10 ReYds
Plus a 2 point bonus @ 150+ ReYd
Plus a 4 point bonus @ 200+ ReYd
Recpt - Reception1 point
Ru2P - Rushing Two-point Conversion2 points
RuTD - Rushing TD6 points
RuYd - Rushing Yards0+ RuYds = 1 point for every 10 RuYds
Plus a 2 point bonus @ 150+ RuYd
Plus a 4 point bonus @ 200+ RuYd
XP - Extra Points1 point
XPB - Extra Point Blocked (Kicker)-1 point
 
Scoring for Defensive Categories
BFB - Blocked Field Goals (ID/ST/DST)2 points
BP - Blocked Punts (ID/ST/DST)1 point
BXP - Blocked Extra Points (ID/ST/DST)1 point
DFR - Defensive/ST Fumble Recovered (ID/DT/DST)2 points
DTD - Total Defensive and Special Teams TD6 points
Int - Interceptions2 points
PA - Points Against, Total Points Scored0 - 2 PA = 8 points
3 - 10 PA = 6 points
11 - 16 PA = 4 points
17 - 21 PA = 2 points
22 - 27 PA = 0 points
28 - 34 PA = -1 point
35+ PAs = -2 points
PaYdA - Passing Yards Allowed0 - 149 PaYdAs = 8 points
150 - 174 PaYdAs = 6 points
175 - 199 PaYdAs = 4 points
200 - 224 PaYdAs = 2 points
225 - 249 PaYdAs = 0 points
250 - 299 PaYdAs = -1 point
300+ PaYdAs = -2 points
RuYdA - Rushing Yards Allowed0 - 59 RuYdAs = 8 points
60 - 79 RuYdAs = 6 points
80 - 99 RuYdAs = 4 points
100 - 119 RuYdAs = 2 points
120 - 139 RuYdAs = 0 points
140 - 179 RuYdAs = -1 point
180+ RuYdAs = -2 points
SACK - Sack1 point
STY - Safety2 points
 
Constitution: No "Keeper"
Draft will snake around on "even" rounds

Game Ties resolved by:
==================
1.) "Bench" player points in the game
2.) Flip of a coin.

Team ties for position in division/wild card resolved by:
===========================================
1.) Team overall record
2.) Teams Division records (where applicable)
3.) Head to head play (wins and losses)
4.) Head to head play (Point differential Scored - allowed)
5.) Total points scored (season)
6.) Total point differential (tot point scored minus tot points allowed).
7.) Flip a coin.


Note: Coin toss conducted by commissioner unless he/she involved in "tie" in which case
another player will conduct the coin toss.




section 202.

Post #580805
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